<!--
title: How I finally configured EarnPlay the right way
description: A father's first-person walkthrough of setting up EarnPlay properly — Family Sharing, app picks, reward rules, and the one Screen Time setting that almost broke it.
published: 2026-09-20
hero: /static/blog/heroes/hero-configuring-earnplay.png
-->

# How I finally configured EarnPlay the right way

I installed [EarnPlay](/projects/earnplay) on my son's iPad on a Sunday afternoon, fairly sure I'd have it running in five minutes. It took closer to twenty, and one mistake taught me more about Screen Time than I expected. Here's exactly what I did, in order.

## Step 1: Family Sharing first

EarnPlay needs Family Sharing already set up between my Apple ID and my son's, because Screen Time authorization for a child device depends on it. I'd set this up years ago for other reasons, so the "Ask for permission" flow during EarnPlay's onboarding just worked. If you haven't set up Family Sharing yet, do that first — the app will tell you if it's missing, but it's faster to just check in Settings beforehand.

## Step 2: Pick the apps worth earning

The onboarding wizard asks which apps to gate. I picked the two that actually cause fights in our house — YouTube and Minecraft — and left everything else alone. That's the point of a shared pool: one unlock, both apps open, no per-app bookkeeping to argue about later.

## Step 3: Set the age, honestly

There's a step where you set your child's age, and I almost breezed past it thinking it was cosmetic. It isn't — it decides which learning games show up. My son is 7, so I got blends and digraphs in the reading game instead of simple three-letter words. Setting the real age up front saved me a trip back into Parent Settings later.

## Step 4: The reward rule that actually matters

I set three letters (or one short game) for ten minutes of play. I tried five letters at first and he gave up halfway through the first session — tired kids don't finish long quizzes. Ten minutes for a short, winnable round turned out to be the number that stuck.

## The mistake: Screen Time was already fighting EarnPlay

Here's the part I didn't expect. My son's iPad already had a Downtime schedule from a previous parental-control setup. Once I turned on EarnPlay's shields, the two systems collided — Screen Time's own restriction was blocking EarnPlay itself, so he couldn't even open the app to earn his minutes. From his side it just looked like the whole iPad was broken.

It turns out this is a known limitation, not a bug: Screen Time and EarnPlay are two separate authorities on the same device, and either one can shield an app independently. EarnPlay can't see or override Screen Time's own settings — and honestly, I don't want it to; an app that could quietly bypass parental controls would defeat the entire point.

The fix was simple once I knew to look for it: **Settings → Screen Time → Always Allowed → turn on EarnPlay.** That one toggle means Downtime and any App Limits leave EarnPlay alone, so it can always open and do its job of gating the other apps properly. The current version of the app now flags this directly in the setup wizard, with a button straight to Settings, so nobody else has to find it the hard way I did.

## What our week looks like now

Learn a little, then play a little, same order every school night. No countdown arguments in the living room — when the earned minutes run out, the shield just comes back on its own. Weekends get a bit more flexibility, but the "earn first" order never changes. It's not a rulebook, just what works for us.

If you're setting EarnPlay up for the first time, check your Always Allowed list before you do anything else — it'll save you the exact afternoon I lost.
